DED complexes are the rated combat signatures, from 1/10 frigate sites in highsec to 10/10 shipyards in nullsec. This page is the short version: the rules, a faction table, and a card per site showing which target drops the loot. Each card opens the full pocket-by-pocket fact sheet in the EVE Site Index.
The rules
- Finding them. Scan them down with core probes, or get one as an escalation from a combat anomaly. The From line on each card lists the anomalies that escalate into it.
- No waves. Every rat is on grid when you land, unless a card lists a trigger. Gates are often locked behind a key that a named rat drops, but you rarely need to clear a pocket, so most sites can be blitzed.
- Ship size. Acceleration gates cap the hull size by rating. See the table below.
- The overseer. Each site has one or more overseers (a named ship or a structure) that always drop Overseer’s Personal Effects and 0 to 5 deadspace modules, never two of the same type. Rarely they drop a faction module or a pirate ship BPC.
- Overseer’s Personal Effects sell to NPC buy orders at a fixed price, so they’re guaranteed ISK even when the modules are a bust.
- There is no 9/10. The Fleet Staging Points, such as Dread Guristas, are the nearest thing.
- Lowsec and nullsec. Higher ratings are what hunters probe for. Keep d-scan open and don’t sit in a pocket longer than you need.
Rating and ship limits
| Rating |
Biggest hull |
Space |
Deadspace drop |
Overseer’s Effects |
| 1/10 |
Frigate |
High, Low |
C-type small |
27 k–358 k ISK |
| 2/10 |
Destroyer (T3D ok) |
High, Low |
B-type small |
60 k–580 k ISK |
| 3/10 |
Cruiser (no T3C) |
High, Low |
A-type small |
540 k–4.5 M ISK |
| 4/10 |
Battlecruiser (no T3C) |
High, Low |
C-type medium |
1.2 M–1.8 M ISK |
| 5/10 |
Battleship, T3C |
Low (high by escalation) |
B-type medium |
43 M–74 M ISK |
| 6/10 |
Battleship, T3C |
Low, Null |
A-type medium |
51 M–52 M ISK |
| 7/10 |
Battleship, T3C |
Null |
C-type large |
61 M ISK |
| 8/10 |
Battleship, T3C |
Null |
B-type large |
80 M ISK |
| 10/10 |
Battleship, T3C |
Null |
X-type large |
133 M–245 M ISK |
Effects values are per site, adding up every overseer’s drop at NPC buy prices. The modules are the jackpot: a single A-type or X-type can be worth far more than the Effects.
Factions
Angel CartelDeadspace: Gistii / Gistum / GistShootExplosive > KineticTankExplosive, KineticEWARTarget paint, webFactionDominationBPCs
Dramiel
Cynabal
Machariel
Blood RaidersDeadspace: Corpii / Corpum / CorpusShootEM > ThermalTankEM, ThermalEWARNeut, tracking disrupt, webFactionDark BloodBPCs
Cruor
Ashimmu
Bhaalgorn
GuristasDeadspace: Pithi / Pithum / PithShootKinetic > ThermalTankKinetic, ThermalEWARECM, webFactionDread GuristasBPCs
Worm
Gila
Rattlesnake
Sansha's NationDeadspace: Centii / Centum / CentusShootEM > ThermalTankEM, ThermalEWARTracking disrupt, webFactionTrue SanshaBPCs
Succubus
Phantasm
Nightmare
SerpentisDeadspace: Coreli / Corelum / CoreShootKinetic > ThermalTankKinetic, ThermalEWARSensor damp, webFactionShadow SerpentisBPCs
Daredevil
Vigilant
Vindicator
Rogue DronesDeadspace: noneShootEM > ThermalTankExplosive, KineticEWARWeb, scram, neutFactionNone. Drone salvage, minerals and Effects
Deadspace modules come in C, B, A and X grades, from worst to best. Small mods drop in 1 to 3/10, medium in 4 to 6/10 and large in 7 to 10/10. Faction BPCs are frigate, cruiser and battleship hulls, in that order.
Highsec: 1/10 to 4/10
Card lines: Loot is the target to kill and loot first; Also lists other targets with faction drops; Effects totals the Overseer’s Personal Effects; From lists the anomalies that escalate into the site.
1/10
2/10
Angel Creo-Corp MiningHigh, Low · 3 pockets · 71 ratsLootDeadspace Control Station → Gistii B-type mods ×3, Dramiel BlueprintAlsoDeadspace Synchronization HQ, Creo-Corp Main FactoryEffects≈ 60 k ISKEWARtarget paint
Blood Raider Human FarmHigh, Low · 4 pockets · 68–70 ratsLootOverseer Frigate → Corpii B-type mods ×3Effects≈ 358 k ISKEWARweb, neut, tracking disrupt
Pith Merchant DepotHigh, Low · 4 pockets · 48–49 ratsLootThe Superintendant → Pithi B-type mods ×3, Worm BPCAlsoBlockade General Sade (x1)Effects≈ 580 k ISKEWARweb
Sansha Acclimatization FacilityHigh, Low · 4 pockets · 15 ratsLootSansha Tenebrus → Centii B-type Frigate mods, True Sansha modsEffects≈ 360 k ISKEWARweb, tracking disrupt
Serpentis Live Cargo Distribution FacilitiesHigh, Low · 4 pockets · 94–95 ratsLootOverseer Frigate → Coreli B-type mods ×3, Shadow Serpentis modsEffects≈ 360 k ISKEWARweb, sensor damp
Rogue Drone Infestation SproutHigh, Low · 3 pockets · 31–33 ratsLootAssembled container → Shadow Serpentis Adaptive Nano Plating, Shadow Serpentis Small Armor RepairerAlsoAssembled Container, Rogue Drone ContainerEffects≈ 180 k ISK
3/10
Angel Repurposed OutpostHigh, Low · 5 pockets · 128 ratsLootDomination Grigori → Domination or Gistii A-Type modules, and a possible Dramiel BPCEWARtarget paintFromAngel Forsaken Hideaway
Blood Raider Intelligence Collection PointHigh, Low · 5 pockets · 129 ratsLootDark Blood Alpha → Corpii A-type mods ×6, Cruor BPC, Dark Blood mods ×3Effects≈ 600 k ISKEWARtracking disrupt
Guristas Guerilla GroundsHigh, Low · 5 pockets · 132 ratsLootOverseer Frigate → Pithi A-type mods ×3, Dread Guristas mods, Worm BPCAlsoDread Guristas IrregularEffects≈ 600 k ISK
Sansha's Command Relay OutpostHigh, Low · 2 pockets · 31 ratsLootCentus Black Ops Commander → Centii A-type mods ×4, True Sansha mods, Succubus BPCAlsoSansha Black ops Squad LeaderEffects≈ 540 k ISKFromSansha Hideaway, Sansha Refuge
Serpentis Narcotic WarehousesHigh, Low, Null · 5 pockets · 111 ratsLootSerpentis Supply Stronghold → Coreli A-type mods ×6, Daredevil BPC, Shadow Serpentis modsAlsoSupply Traffic Management, Staff Quarters, Serpentis Chief of Security +1Effects≈ 4.5 M ISKEWARsensor dampFromSerpentis Hideaway, Serpentis Refuge
Rogue Drone Asteroid InfestationHigh, Low · 3 pockets · 42 ratsLootRogue Drone Container → Mineral CompoundAlsoMineral Container, Scratched CaskEffects≈ 780 k ISKTriggerFrigate: Destroying these unlocks the Scratched Cask and completes the siteFromDrone Assembly, Drone Gathering, Drone Surveillance
4/10
Angel Cartel Occupied Mining ColonyHigh, Low · 2 pockets · 56 ratsLootDomination Excavator → Domination mods, Gistum C-type mods, Cynabal BPCEffects≈ 1.2 M ISKEWARtarget paint, web
Mul-Zatah MonasteryHigh, Low · 2 pockets · 28 ratsLootInner Sanctum → Corpum C-type mods ×5AlsoMul-Zatah GatekeeperEffects≈ 1.8 M ISKEWARneut, webFromBlood Refuge
Guristas Scout OutpostHigh, Low, Null · 2 pockets · 52–53 ratsLootRadiating Telescope → Pithum C-type mods ×4, Gila BPCAlsoGuristas Scout OfficerEffects≈ 1.8 M ISKEWARECMFromGuristas Hideaway, Guristas Refuge
Sansha's Nation Occupied Mining ColonyHigh, Low · 2 pockets · 62 ratsLootTrue Sansha Foreman → True Sansha mods, Centii A-type mods ×3, Centum C-type mods ×3, Phantasm BPCEffects≈ 1.2 M ISKEWARtracking disrupt
Serpentis Phi-OutpostHigh, Low · 2 pockets · 51–61 ratsLootOverseer Battleship → Corelum C-type mods ×3Effects≈ 1.8 M ISKEWARsensor damp
Drone Infested MineNull · 1 pockets · 25 ratsLootNo faction drop. Rogue drone salvage and bounties.EWARweb, scram
Lowsec: 5/10 and 6/10
5/10
Angel's Red Light DistrictHigh, Low · 3 pockets · 94–97 ratsLootAngel Retirement Home → Gistum B-type mods ×4, Cynabal BPC, Domination modsAlsoCaptain Rogue, Gardan's Fantasy ComplexEffects≈ 43 M ISKEWARtarget paint, webFromAngel Refuge, Angel Den, Angel Yard
Blood Raider Psychotropics DepotHigh, Low · 3 pockets · 91–100 ratsLootExsanguinator → Dark Blood mods, Corpum B-type mods ×5, Ashimmu BPCEffects≈ 43 M ISKEWARneut, webFromBlood Den
Guristas Hallucinogen Supply WaypointHigh, Low · 3 pockets · 97–99 ratsLootGurista Distributor → Pithum B-type mods ×3, Gila BPCEffects≈ 43 M ISKEWARECM, webFromGuristas Den, Guristas Yard
Sansha's Nation Neural Paralytic FacilityHigh, Low · 3 pockets · 92 ratsLootSlave Ation09 Commander Cruiser → Centum B-type mods ×3, Phantasm BPCEffects≈ 43 M ISKEWARtracking disrupt, webFromSansha Den
Serpentis Corporation Hydroponics SiteHigh, Low · 3 pockets · 96–98 ratsLootSarpati Family Enforcer → Vigilant BPC, Corelum B-type mods ×3, Faction modsEffects≈ 43 M ISKEWARsensor damp, webFromSerpentis Den
Outgrowth Rogue Drone Hive (5/10)High, Low, Null · 8 pockets · 114–125 ratsLootNo deadspace mods. Overseer's Effects from every named target.Effects≈ 74 M ISKEWARweb, scramFromDrone Menagerie, Drone Herd
6/10
Angel Mineral Acquisition OutpostLow, Null · 3 pockets · 63 ratsLootNo notable drops. Run it for bounties and the escalation.EWARweb, scram, neut, target paintTriggerBattleship: Triggers next waveFromAngel Rally Point, Angel Hidden Rally Point
Crimson Hand Supply DepotLow, Null · 5 pockets · 78 ratsLootCrimson Sentinel → may drop Dark Blood faction modules and a key not needed for either gateEWARweb, neutFromBlood Yard, Blood Rally Point
Guristas Troop Reinvigoration CampLow, Null · 4 pockets · 106–113 ratsLootCaptive Fighting Arena → Pithum A-type mods, Gila BPC, Dread Guristas modsAlsoPithatis Speaker, Guristas Harlot Procurer, Intoxicated CommanderEffects≈ 52 M ISKEWARweb, ECMFromGuristas Hidden Den, Guristas Rally Point
Sansha War Supply ComplexLow, Null · 5 pockets · 126–129 ratsLootSkomener Effotber → Centum Cruiser A-type mods, Phantasm BPC, True Sansha modsAlsoEffotber's Transit Overseer, True Creation's Park OverseerEffects≈ 51 M ISKFromSansha Yard, Sansha Rally Point
Serpentis Logistical OutpostLow, Null · 3 pockets · 58–68 ratsLootNo notable drops. About 23 M ISK in bounties, plus the escalation.EWARweb, scram, sensor damp, neutTriggerElite Frigate: Killing both frigates triggers wave 1FromSerpentis Yard, Serpentis Rally Point
Nullsec: 7/10 to 10/10
7/10
Angel Military Operations ComplexNull · 7 pockets · 212–240 ratsLootThe Battlestation Admiral → Gist C-type mods, Machariel BPCAlsoThe Stronghold General, Tritan -The Underground, Control Headquarters +1Effects≈ 61 M ISKEWARtarget paint, web, scramTriggerStructure: kill to despawnFromAngel Forsaken Den, Angel Forlorn Den, Angel Port
Blood Raider Coordination CenterNull · 5 pockets · 166–168 ratsLootDark Blood Hunter → Corpus C-type mods, Bhaalgorn BPCAlsoDark Blood Cardinal, Dark Blood SageEffects≈ 61 M ISKEWARneut, webFromBlood Port
Gurista Military Operations ComplexNull · 5 pockets · 175–176 ratsLootDread Guristas Commanding Officer → Pith C-type mods, Gila or Rattlesnake BPCAlsoDread Guristas ...Effects≈ 61 M ISKEWARECM, webFromGuristas Forsaken Den, Guristas Forlorn Den, Guristas Port
Sansha Military Operations ComplexNull · 5 pockets · 165 ratsLootTrue Sansha battleship → Centus C-type mods, Nightmare BPCAlsoTrue Sansha CruiserEffects≈ 61 M ISKEWARwebFromSansha Port
Serpentis Paramilitary ComplexNull · 5 pockets · 166 ratsLootShadow Serpentis Chief Guard/Patroller → Shadow Serpentis Cruiser mods, Vigilant BPC, Mid-grade Snake\Asklepian implantsAlsoShadow Serpentis Big Boss, Shadow Serpentis Big Boss/Shadow Serpentis Lord admiral/Grand AdmiralEffects≈ 61 M ISKEWARsensor damp, webFromSerpentis Forsaken Den, Serpentis Port
8/10
Cartel Prisoner RetentionNull · 4 pockets · 124–132 ratsLootAngel Retention Facility → Gist B-type mods, Machariel BPCAlsoAngel Prison Warden, Angel Prisonwatch Commander, Angel Cartel Jailor +1Effects≈ 80 M ISKEWARtarget paint, web, scramFromAngel Forsaken Rally Point, Angel Hub
Blood Raider Prison CampNull · 4 pockets · 119 ratsLootBlood Raider Central Bastion → Corpus B-type mods, Bhaalgorn BPCAlsoDark Blood PopeEffects≈ 80 M ISKEWARneut, web, scramFromBlood Forsaken Rally Point, Blood Forlorn Rally Point, Blood Hub
Pith's Penal ComplexNull · 3 pockets · 98–105 ratsLootScreaming Dewak Humfry → Pith B-type mods, Rattlesnake BPCEffects≈ 80 M ISKEWARECM, webFromGuristas Forsaken Rally Point, Guristas Forlorn Rally Point, Guristas Hub
Sansha Prison CampNull · 4 pockets · 126–127 ratsLootSansha's Nation Central Bastion → Centus B-type mods, Nightmare BPCAlsoTrue Sansha TyrantEffects≈ 80 M ISKEWARtracking disrupt, web, scramFromSansha Forsaken Rally Point, Sansha Forlorn Rally Point, Sansha Hub
Serpentis Prison CampNull · 4 pockets · 122–127 ratsLootSerpentis Prisoner Isolation Facility → Core B-type Battleship mods, Vindicator BPCAlsoShadow Serpentis Grand AdmiralEffects≈ 80 M ISKEWARsensor damp, web, scramFromSerpentis Forsaken Rally Point, Serpentis Forlorn Rally Point, Serpentis Hub
10/10
Angel Cartel Naval ShipyardNull · 5 pockets · 146–150 ratsLootAntimatter Channeler → Gist X-type mods, Machariel BPC, Domination modsAlsoPurple Particle Research Patrol, General Hixous Puxley, Supply Headman +1Effects≈ 213 M ISKEWARwebFromAngel Haven
Blood Raider Naval ShipyardNull · 3 pockets · 96 ratsLootBlood Raider Fleet Stronghold → Corpus X-type mods, Bhaalgorn BPC, Dark Blood modsEffects≈ 133 M ISKEWARweb, scram, tracking disrupt, neutFromBlood Haven, Blood Sanctum
The MazeNull · 5 pockets · 171–184 ratsLootFleet Stronghold → Pith X-type mods, Rattlesnake BPCEffects≈ 134 M ISKEWARweb, scramTriggerStation: Triggers extra waves at damage intervalsFromGuristas Haven, Guristas Sanctum
Centus Assembly T.P. Co.Null · 5 pockets · 145 ratsLootStation Ultima → Centus X-type mods, True Sansha mods, Nightmare BPCAlsoSpecial ProductsEffects≈ 133 M ISKEWARwebFromSansha Haven, Sansha Sanctum
Serpentis Fleet ShipyardNull · 5 pockets · 144 ratsLootSerpentis Fleet Stronghold → Vindicator BPC, Core X-type modsAlsoSerpentis Deadspace Sergeant, Serpentis Executive OfficerEffects≈ 133 M ISKEWARwebFromSerpentis Haven, Serpentis Sanctum, Serpentis Forsaken Sanctum
Outgrowth Rogue Drone Hive (10/10)Null · 8 pockets · 173–187 ratsLootNo deadspace mods. Overseer's Effects from every named target, the Strain Mother's worth most.Effects≈ 245 M ISKEWARweb, scram, neutFromDrone Squad, Drone Patrol, Drone Horde
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